A. Common Name
Rajst Nikolai Kalizkhanavar, Nick, Niko, Kaliz
B. Full Title and Rank
Former Silsila of the Assamite Clan
Founder and Leader of SI:7
C. Race
Vampire, Assamite
D. Magical Affinity
Void
E. Military Division/Rank
Assassin
F. Character Overview
Rajst is a full-blooded vampire that is over 7500 years old. Most of his life he's spent his time as an assassin-for-hire, usually hunting down criminals, smugglers, and other targets that he is paid to kill. However, it is rumored that Rajst will accept any type of contract, so long as the price is right.
Rajst loves to hunt (specifically prey that have intelligence) and takes great pride in his trade. He is secretive, reclusive, and untrusting of those he doesn't know or those that aren't also a vampire, which inadvertantly helps him continue with his trade.
G. Ability
Rajst is an excellent swordsman and is skilled in many, many forms of martial arts. Though he lacks any true magical powers, his Assamite blood allows him to use a wide variety of Assamite powers.
Cloak of Shadows
The vampire may be unnoticed by most, by hiding completely motionless in a shadow, or in a place that puts an object (not necessarily an object big enough to hide behind) between himself and others who might see him.
Mask of AThousand Faces
The vampire may assume another appearance. This is only in the minds of others, and often others will see different forms. This power may not usually be used for impersonation. It can range from a slight variation in appearance to even altering the gender
Old Friends
The vampire can persuade a target that he is a friend. This target will treat him as a friend, often telling him things that he otherwise wouldn't, and generally treating the vampire in a very friendly manner.
Silence of Death
By spending some blood, the vampire may create a zone of a twenty-foot radius around him, within which no sounds will be heard, and no one will hear anything. Only he himself will only hear sounds made outside the zone.
Blood Agony
By coating a bladed weapon of adequate size with his blood, the vampire may use the weapon to inflict aggravated damage.
Taste of Death
The vampire may spit acidic blood, at a range of up to thirty feet and deals aggravated damage.
Shadow Step
Allows the vampire to step between shadows, useful for hasty transportation or a quick assassinations. The further apart the shadows, the more difficult it becomes to use this ability.
Shadow Dance
A very difficult art to master, this ability is a series of Shadow Steps that grant the vampire two seconds between Steps to make an attack against hapless victims. Shadow Dancing becomes progressively more difficult the more times the vampire Shadow Steps, as the rapid movements disorients him.
H. Physiology
Rajst, at 7500 years old, is older than most vampires that he encounters. Despite his age, he looks to be as young as a 24 year old human male. He has long sable hair that reaches between his shoulder blades. The vampire stands at 6'2" ands weighs over 260 pounds (pure muslce, of course).
I. History
7500 years ago, there was once a great and beautiful city named En'esh (Enoch to Cainites). The king of En'esh, a wise and just man, was named Khe-duk. His queen, beautiful and noble, was Liada. As was the city's tradition, the eldest prince had no name but that of his city, En'esh, in order to remind him of the duty to his people for which he was being groomed. And the king's spear and shield, the lord of the armies of En'esh, the most trusted advisor and closest confidant of the royal family, was a man named Haqim.
Haqim was a respectable and honorable man, willing to sacrifice all to protect the greater good of En'esh. There were many officers who served under him who were loyal and unquestioning, the greatest of these being a young man named Rajst Kalizkhanavar. Rajst was as devoted to the safety of the royal family and the city as Haqim, if not more. For this, he earned Haqim's favor and trust and soon became Captain of the Guard.
Several months later, a mysterious man named Khayyin arrived to the city of En'esh and was permitted to stay. Rajst and Haqim were both suspicious of this man, but their opinions mattered naught to the king nor queen who had taken a liking to the man. To make matters worse, the king and queen began to fade from the public eye, instead preferring the company of this man named Khayyin.
When Haqim had discovered that Khayyin was actually a vampire and had turned the royal family into vampires as well, Rajst gathered his guards to find and kill Khayyin before he could escape. However, Khayyin was too elusive and wound up fighting Haqim one-on-one. The battle ended with Haqim near death, which enraged Rajst. He and his soldiers carried Haqim to the dead corpses of the king and queen (who had been killed earlier by Haqim upon his discovery that they were vampires) and let him drink their blood.
Haqim was no longer a human, but a vampire instead.
Commanding the remnants of the guard and the citizens (the city destroyed by Khayyin's powerful magics), Rajst and Haqim fled into the mountains to the north, pursued by Khayyin. When they finally lost him, the built the great castle which would later be named Alamut.
Several years later, Haqim's closest allies and most trusted lieutenants came to him asking to join him as a vampire. He searched their souls deeply, and when they had proven worthy of being able to contain the Beast within, he turned them. Rajst was amongst one of them.
For centuries, Rajst served as the Du'at of war and remained close friends with Haqim. But when the great leader disappeared, Rajst abandoned his position as Du'at and followed. Even in exile, Rajst continued with his new role of assassin, and soon perfected it.
Four thousand years after the fall of En'esh, Rajst met an assassin named Akishira and became enthralled with her beauty and her skill with the blade. Desiring nothing more than the chance to spend all of eternity with her, Akishira was soon Embraced.
However, this did not settle well with the Assamite clan as a whole since Akishira was Embraced without the traditional training. A whole Web of Knives unit was given a contract to eliminate Rajst and Akishira, but the intervention of several of Rajst's closest friends (who held high ranks) prevented the order from being successfully issued.
A few centuries later Akishira and Rajst decided that it was time to create a "family." Rajst already had a candidate in mind. A few nights earlier, he had assassinated a wealthy merchant prince and left his daughter without a family. The Assamite followed her every step at night, and, one night while she was visiting her father's grave, Rajst Embraced her as well.
Again, another contract was written, but never issued. Frustrated with Rajst, they sent a talented Rafiq named Ro'khi, another friend of Rajst's, to watch Rajst's every move and find out where his loyalty laid. If necessary, he was to exterminate the entire Kalizkhanavar group.
Century after century, millennia after millennia, Rajst remained in exile with his make-shift family. But that changed when he had a run-in with another Assamite named Ro'khi. As he soon learned, his Assamite friend was assigned by the new Du'ats to track Rajst down, follow him, see where his allegiances lay, and act as necessary.
Disturbed by the lack of trust from the Du'ats, Rajst returned to Alamut to rise through their ranks once more.
J. Mannerisms
Rajst is secretive and reclusive at best. He engages in conversation only whenever it suits him, and he works to no timetable except his own or his potential employers. He enjoys tracking and killing his targets through stealth, but he will not hesitate to fight in the open.
K. Properties of Choice
Rajst wields a pair of black katanas and black wakizashis, both forged with black, nonreflective mithril blades. He also has twenty black, nonreflective mithril shurikens that he uses whenever he can't get in close for his kills. However, above all else, Rajst prefers to use his vampiric claws and teeth for close range, personal kills.
L. Sociology
Rajst rarely interacts with others besides vampires and his employers. During the few times that he does engage in conversation, it is usually a short conversation that is to the point.
Rajst Nikolai Kalizkhanavar, Nick, Niko, Kaliz
B. Full Title and Rank
Former Silsila of the Assamite Clan
Founder and Leader of SI:7
C. Race
Vampire, Assamite
D. Magical Affinity
Void
E. Military Division/Rank
Assassin
F. Character Overview
Rajst is a full-blooded vampire that is over 7500 years old. Most of his life he's spent his time as an assassin-for-hire, usually hunting down criminals, smugglers, and other targets that he is paid to kill. However, it is rumored that Rajst will accept any type of contract, so long as the price is right.
Rajst loves to hunt (specifically prey that have intelligence) and takes great pride in his trade. He is secretive, reclusive, and untrusting of those he doesn't know or those that aren't also a vampire, which inadvertantly helps him continue with his trade.
G. Ability
Rajst is an excellent swordsman and is skilled in many, many forms of martial arts. Though he lacks any true magical powers, his Assamite blood allows him to use a wide variety of Assamite powers.
Cloak of Shadows
The vampire may be unnoticed by most, by hiding completely motionless in a shadow, or in a place that puts an object (not necessarily an object big enough to hide behind) between himself and others who might see him.
Mask of AThousand Faces
The vampire may assume another appearance. This is only in the minds of others, and often others will see different forms. This power may not usually be used for impersonation. It can range from a slight variation in appearance to even altering the gender
Old Friends
The vampire can persuade a target that he is a friend. This target will treat him as a friend, often telling him things that he otherwise wouldn't, and generally treating the vampire in a very friendly manner.
Silence of Death
By spending some blood, the vampire may create a zone of a twenty-foot radius around him, within which no sounds will be heard, and no one will hear anything. Only he himself will only hear sounds made outside the zone.
Blood Agony
By coating a bladed weapon of adequate size with his blood, the vampire may use the weapon to inflict aggravated damage.
Taste of Death
The vampire may spit acidic blood, at a range of up to thirty feet and deals aggravated damage.
Shadow Step
Allows the vampire to step between shadows, useful for hasty transportation or a quick assassinations. The further apart the shadows, the more difficult it becomes to use this ability.
Shadow Dance
A very difficult art to master, this ability is a series of Shadow Steps that grant the vampire two seconds between Steps to make an attack against hapless victims. Shadow Dancing becomes progressively more difficult the more times the vampire Shadow Steps, as the rapid movements disorients him.
H. Physiology
Rajst, at 7500 years old, is older than most vampires that he encounters. Despite his age, he looks to be as young as a 24 year old human male. He has long sable hair that reaches between his shoulder blades. The vampire stands at 6'2" ands weighs over 260 pounds (pure muslce, of course).
I. History
7500 years ago, there was once a great and beautiful city named En'esh (Enoch to Cainites). The king of En'esh, a wise and just man, was named Khe-duk. His queen, beautiful and noble, was Liada. As was the city's tradition, the eldest prince had no name but that of his city, En'esh, in order to remind him of the duty to his people for which he was being groomed. And the king's spear and shield, the lord of the armies of En'esh, the most trusted advisor and closest confidant of the royal family, was a man named Haqim.
Haqim was a respectable and honorable man, willing to sacrifice all to protect the greater good of En'esh. There were many officers who served under him who were loyal and unquestioning, the greatest of these being a young man named Rajst Kalizkhanavar. Rajst was as devoted to the safety of the royal family and the city as Haqim, if not more. For this, he earned Haqim's favor and trust and soon became Captain of the Guard.
Several months later, a mysterious man named Khayyin arrived to the city of En'esh and was permitted to stay. Rajst and Haqim were both suspicious of this man, but their opinions mattered naught to the king nor queen who had taken a liking to the man. To make matters worse, the king and queen began to fade from the public eye, instead preferring the company of this man named Khayyin.
When Haqim had discovered that Khayyin was actually a vampire and had turned the royal family into vampires as well, Rajst gathered his guards to find and kill Khayyin before he could escape. However, Khayyin was too elusive and wound up fighting Haqim one-on-one. The battle ended with Haqim near death, which enraged Rajst. He and his soldiers carried Haqim to the dead corpses of the king and queen (who had been killed earlier by Haqim upon his discovery that they were vampires) and let him drink their blood.
Haqim was no longer a human, but a vampire instead.
Commanding the remnants of the guard and the citizens (the city destroyed by Khayyin's powerful magics), Rajst and Haqim fled into the mountains to the north, pursued by Khayyin. When they finally lost him, the built the great castle which would later be named Alamut.
Several years later, Haqim's closest allies and most trusted lieutenants came to him asking to join him as a vampire. He searched their souls deeply, and when they had proven worthy of being able to contain the Beast within, he turned them. Rajst was amongst one of them.
For centuries, Rajst served as the Du'at of war and remained close friends with Haqim. But when the great leader disappeared, Rajst abandoned his position as Du'at and followed. Even in exile, Rajst continued with his new role of assassin, and soon perfected it.
Four thousand years after the fall of En'esh, Rajst met an assassin named Akishira and became enthralled with her beauty and her skill with the blade. Desiring nothing more than the chance to spend all of eternity with her, Akishira was soon Embraced.
However, this did not settle well with the Assamite clan as a whole since Akishira was Embraced without the traditional training. A whole Web of Knives unit was given a contract to eliminate Rajst and Akishira, but the intervention of several of Rajst's closest friends (who held high ranks) prevented the order from being successfully issued.
A few centuries later Akishira and Rajst decided that it was time to create a "family." Rajst already had a candidate in mind. A few nights earlier, he had assassinated a wealthy merchant prince and left his daughter without a family. The Assamite followed her every step at night, and, one night while she was visiting her father's grave, Rajst Embraced her as well.
Again, another contract was written, but never issued. Frustrated with Rajst, they sent a talented Rafiq named Ro'khi, another friend of Rajst's, to watch Rajst's every move and find out where his loyalty laid. If necessary, he was to exterminate the entire Kalizkhanavar group.
Century after century, millennia after millennia, Rajst remained in exile with his make-shift family. But that changed when he had a run-in with another Assamite named Ro'khi. As he soon learned, his Assamite friend was assigned by the new Du'ats to track Rajst down, follow him, see where his allegiances lay, and act as necessary.
Disturbed by the lack of trust from the Du'ats, Rajst returned to Alamut to rise through their ranks once more.
J. Mannerisms
Rajst is secretive and reclusive at best. He engages in conversation only whenever it suits him, and he works to no timetable except his own or his potential employers. He enjoys tracking and killing his targets through stealth, but he will not hesitate to fight in the open.
K. Properties of Choice
Rajst wields a pair of black katanas and black wakizashis, both forged with black, nonreflective mithril blades. He also has twenty black, nonreflective mithril shurikens that he uses whenever he can't get in close for his kills. However, above all else, Rajst prefers to use his vampiric claws and teeth for close range, personal kills.
L. Sociology
Rajst rarely interacts with others besides vampires and his employers. During the few times that he does engage in conversation, it is usually a short conversation that is to the point.




